The results of a ray intersection.
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override string | ToString () |
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float | distance |
| The distance from the origin to the hitpoint. Equal to -1 if the ray didn't hit.
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int | meshid |
| The ID of the intersected mesh. -1 if the ray didn't intersect any geometry.
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The results of a ray intersection.
The documentation for this struct was generated from the following file:
- src/Csharp/packages/viewanalysis/src/ViewAnalysisResults.cs