54 float dx,
float dy,
float dz,
Perform human scale analysis on 3D environments.
HF::RayTracer::MultiRT RayTracer
Type of raytracer to be used internally.
float distance
Before casting: the maximum distance of the ray. After casting: distance to the hitpoint or -9999 on ...
int mesh_id
The ID of the hit mesh.
float dz
X, Y and Z direction to cast the ray in.
bool didHit()
Default constructor, empty code block.
float z
X, Y, and Z origin points.
bool was_cast
Whether this ray was cast or not.