faces_ | nanort::TriangleIntersector< T, H > | private |
GetT() const | nanort::TriangleIntersector< T, H > | inline |
Intersect(T *t_inout, const unsigned int prim_index) const | nanort::TriangleIntersector< T, H > | inline |
PostTraversal(const Ray< T > &ray, bool hit, H *isect) const | nanort::TriangleIntersector< T, H > | inline |
PrepareTraversal(const Ray< T > &ray, const BVHTraceOptions &trace_options) const | nanort::TriangleIntersector< T, H > | inline |
prim_id_ | nanort::TriangleIntersector< T, H > | mutableprivate |
ray_coeff_ | nanort::TriangleIntersector< T, H > | mutableprivate |
ray_org_ | nanort::TriangleIntersector< T, H > | mutableprivate |
t_ | nanort::TriangleIntersector< T, H > | mutableprivate |
t_min_ | nanort::TriangleIntersector< T, H > | mutableprivate |
trace_options_ | nanort::TriangleIntersector< T, H > | mutableprivate |
TriangleIntersector(const T *vertices, const unsigned int *faces, const size_t vertex_stride_bytes) | nanort::TriangleIntersector< T, H > | inline |
u_ | nanort::TriangleIntersector< T, H > | mutableprivate |
Update(T t, unsigned int prim_idx) const | nanort::TriangleIntersector< T, H > | inline |
v_ | nanort::TriangleIntersector< T, H > | mutableprivate |
vertex_stride_bytes_ | nanort::TriangleIntersector< T, H > | private |
vertices_ | nanort::TriangleIntersector< T, H > | private |